With Marvel Comics now securely locked
beneath the turrets of Sleeping Beauty's castle, Walt Disney
Animation is finally trying their hand at the superhero genre with
Big Hero 6; A sanitized adaptation (directed by Chris Williams
and Don Hall) of a comic book series so obscure, you'd never guess it was
a Marvel property were it not for the obligatory Stan Lee cameo.
Set in the vaguely futuristic city of
San Fransokyo – essentially San Francisco with some Asian facades –
Big Hero 6 starts as a story of two orphaned brothers...
because it wouldn't be Disney without some tragic backstory. The
youngest, Hiro (Ryan Potter), squanders his prodigious robotics
aptitude on seedy underground bot fights, much to the chagrin of the
eldest, Tadashi (Daniel Henney), who applies his equally impressive
knack for engineering at a cutting-edge technical institute.
Dead set on redirecting his listless little bro, Tadashi introduces Hiro to his merry university geek clique, who will eventually comprise four of the Big 6 to which the title refers: electromagnetic speed demon Go Go (Jamie Chung), obsessive compulsive plasma master Wasabi (Damon Wayans Jr.), bubbly chem whiz Honey Lemon (Génesis Rodríguez), and one-man cheering section Fred (T.J. Miller).
They're a bright, appealing and
refreshingly diverse bunch, but they're also underwritten, having
barely enough individual screen time to establish their stock
personalities in advance of what Disney surely hopes will be numerous
sequels. Still, it's enough to inspire Hiro that their "nerd
school" is where he belongs. Alas, no sooner does he win
admission by dazzling everyone at the university's trade show with
his revolutionary microbots, than tragedy robs him once again;
This time of his brother.
Though Tadashi is gone, he leaves
behind his (and the film's) best invention, Baymax (Scott Adsit), an
A.I. healthcare companion that looks like a white vinyl balloon
version of Totoro (sans ears). Designed to heal any pain until his
patient is satisfied, Baymax is the very distillation of Tadashi's
bottomless compassion.
Even when Hiro – fixated on capturing
the mysterious masked figure who may be behind his brother's death –
“upgrades” this gentle droid into a heavily armoured,
karate-chopping rock'em-sock'em robot, Baymax stays true to his
programming. “Will this help you heal?” he dutifully asks. Baymax
may have the protocols to treat broken skin and broken bones, but his
computer logic struggles mightily at reconciling Hiro's broken heart.
The film struggles mightily as well,
but with its tone. Baymax's attempts at therapizing Hiro are often
played for adorable levity (“You will be alright. There there,”
he recites in his warmly synthetic voice), or for overbearing pathos
(“Tadashi is here” becomes a predictable mantra when the film
reaches for sentiment), but never evenly or with the deft
sensitivity you would think this subject matter necessitates.
The result is a sporadic hit-and-miss
comedy that's peppered with dramatic beats it hasn't earned. Every
time a sight gag or a tear-jerking tactic is employed, it doesn't
feel like it's inclusion is because it's organic to the story, but
because the brain trust in the Disney lab has scientifically
determined that it's needed at that point to avoid losing one of
their audience demographics.
In their mission to please all four
quadrants, the committee of filmmakers (writers and directors
credited on this project number no less than seven) have also wasted
an opportunity to delve into deeper thematic territory. The script
immediately shies away from the more complex emotions of grief and
mourning as soon as they're hinted at, instead falling back on a
simplistic kid-friendly message of "love and empathy = GOOD;
anger and vengeance = BAD". Well, can't argue with that moral, I
guess. Just a shame that it's delivered in such watered-down
terms.
I suppose it's silly to fault a Disney
picture for being too "Mickey Mouse", but it would be
easier to forgive Big Hero 6 for its low-risk-low-reward
template were it not for the flagrant commercialism that clings to
every frame. Unlike other Disney flicks that ply their marketing
savvy without sacrificing the essentials, this one clearly feels less
intent on selling its characters than it is on selling the figurines
that will be made in their likeness.
Even the world-building suffers. For a
studio that's recently concocted such visually rich worlds as those
seen in Tangled and Frozen, the aesthetic of Big
Hero 6 is inexcusably plain, with moments of genuine awe being
few and far between.
There are some small victories to savour, however. As stated, Baymax is a winning creation, brilliantly animated and legitimately funny enough to elevate the film above its oppressive conventionality. And I can't help but champion its enthusiastic promotion of science education, as well as its progressive nonchalance in depicting women and minorities as commonplace in that field.
Between this, Interstellar, and
The Theory of Everything all being released the same weekend,
it almost seems as though Hollywood's bent on making science cool
again (as though it had ever stopped being cool)! Call it nerd
empowerment, of which Big Hero 6 can definitely feel proud.
Unfortunately, there's not much else of which it can feel the same.
**1/2 out of ****