EDITOR'S NOTE: Not a return to full reviews for me, I'm afraid. Just an exercise to shake some of the rust off. It'll be back to capsules for awards season movies.
In a bustling village square, in some unnamed era of pre-Imperial Japan, a boy wearing an eye-patch and a baggy samurai robe drops a pile of paper on the ground and strums a power chord on his shamisen. As though by instinct, the crowd turns, silences, and gathers 'round with barely-contained excitement.
“If you must blink, do it now,” instructs Kubo (for that is his name), literally commanding the attention of his audience.
In a bustling village square, in some unnamed era of pre-Imperial Japan, a boy wearing an eye-patch and a baggy samurai robe drops a pile of paper on the ground and strums a power chord on his shamisen. As though by instinct, the crowd turns, silences, and gathers 'round with barely-contained excitement.
“If you must blink, do it now,” instructs Kubo (for that is his name), literally commanding the attention of his audience.
As he plucks the strings and taps
harmonic on his instrument, his paper springs to life, folding itself
into intricate figurines that run, jump, fly and do pantomimed battle
with each other, acting out the drama as Kubo narrates a tale of
adventure and heroism for the delighted onlookers.
We are (shrewdly) given no explanation
of this sorcery, and honestly, we're too bedazzled to care. Just like
the throng of villagers rapt by Kubo's paper players, when we sit
down to a Laika feature we are being treated to the most elaborate
puppet show ever imaginable. Or at least until Laika – the
stop-motion animation studio behind this thrilling illusion –
imagines a way to make it more yet elaborate for their next trick.
Over the course of its first three films – Coraline, ParaNorman and The Boxtrolls – Laika has defined itself as a vital alternative voice in the flooded American animation market: Tonally shifty between 'just left of sentimental' to 'flat-out creepy'; Character designs that lean closer to the grotesque than any of their doe-eyed CG contemporaries would dare; And stories seemingly built for children but underlain by mature, occasionally dark thematic foundations.
And yet for all their impressiveness
these movies have seldom come together as a whole, held back by
patchy or oddly-shaped scripts that leave one feeling not quite
satisfied. Not so with CEO Travis Knight's directorial debut Kubo
and the Two Strings, which uses all the technical panache of its
predecessors to finally prop up a more firmly developed narrative;
One in which those stop-motion puppets actually grow as characters,
and the emotions targeted by story's end are mostly earned.
Inspired by the tradition of classical
samurai morality tales à
la Kurosawa, while still accommodating the structural tidiness of the
American story model, Kubo and the Two Strings is a hero's
journey brimming with magic, adventure and danger.
You see, Kubo (Game of Thrones'
Art Parkinson) never quite gets to the end of his origami rock opera,
because the first hint of sundown sends him packing for the safety of
the seaside cave where he lives and cares for his mother. She insists
he mustn't linger out after dark lest he be discovered by his
grandfather, the evil Moon King (Ralph Fiennes), who plucked out
Kubo's left eye as a baby and aims to finish the job. How Kubo ever
learned to master a tricky stringed instrument without depth
perception is beyond me.
Inevitably the warning goes unheeded,
though for the poignant reason of Kubo wishing to partake in Tōrō
nagashi, the lantern festival, and commune with his late father. He
is set upon by the Moon King's twin daughters (Rooney Mara),
levitating witches costumed in black jingasa in eerie grinning Noh
masks. They are by far more frightening and lethal than any of the
larger, more fantastical monsters Kubo faces on his quest.
To defeat the Moon King he must travel
afar seeking three pieces of legendary armour. Along the way he
inherits the companionship and guidance of an acerbic snow monkey
(Charlize Theron) and a buffoonish warrior-turned-beetle-man (Matthew
McConaughey), whose comical bickering resembles many a parental squabble.
The world of Kubo feels
complete, conjuring its internal mythology with confidence and ease.
Every progression of the journey offers some new wonderment, be it an
eye-popping creature or an intense action sequence or a gentle
narrative twist. Even if the climatic showdown underwhelms by
comparison to the stellar first two acts, co-writers Mark Haimes and
Chris Butler still find an unexpected resolution that works.
Despite the mild hindrance of some
unfortunate miscasting (chiefly McConaughey's anachronistic Texan
drawl, though the whitewashing of all the principal roles is a
disappointment), Kubo thrives on its Asian influences,
waylaying any accusations of empty exoticism. Alluding to distinctly
Eastern customs and philosophies, the screenplay speaks gracefully
though directly to the power of storytelling, the strength we draw
from family whether present or departed, and the importance of being
able to truly see the humanity in a savage world; The film's
preoccupation with ocular imagery is no accident.
And oh, such imagery! To suggest that
Laika's seamless interplay of tactile creations and digital effects
is any better here than in their previous three efforts might not be
fair, but it bears repeating every time: These movies are stunners.
What's it gonna take for the Academy's vfx branch to take animated
innovations – especially of this rarefied ilk – seriously? Rare
is the movie in this day and age that can make me wonder, “How did
they do that?”
It deserves a Best Visual Effects nomination. Full stop.
It deserves a Best Visual Effects nomination. Full stop.
More than that, the visual storytelling
is on point from start to finish. Eschewing the saturated colour
schemes of ParaNorman and Coraline for a more
reigned-in palette evoking Japanese wood prints, the compositions are
narratively astute, communicating the project's strong undercurrent
of melancholy through the spectacle. An identical compliment can be
payed to Dario Marianelli's score.
I've been grateful for Laika's
existence since they burst onto the scene. Grateful for their insane
commitment to such painstaking method, and grateful for their
unapologetic willingness to touch on themes more complex than their
big studio competition would dream. But this is their first product
I've felt like championing; A huge step forward in terms of story,
impact and payoff.
If you must blink, do it before the
picture starts. You don't want to miss a single frame.
***1/2 out of ****



